Project: WW2 Documentary Series
Affiliated Studio: Antimatter Games Ltd
Role: Machinimator
Released on: National Geographic Television Network
Engine: ‘Rising Storm/ Red Orchestra 2′ SDK (Based in UE3)
Software utilised: Steam, Tortoise SVN
My Main Responsibilities were
- Coordinating closely with the studio directors to hit correct timing beats
- Filming of high-quality in-game footage for a major networks televised series.
- Planning and executing action sequences, coordinating with the team to deliver impactful scenes
- Working within Red Orchestra 2/Rising Storm’s SDK, supported by source control